### Tip: The world for education! We have created a world for your educational project especially reserved for education. To access it, go to the `Client` tab, choose the address `framinetest.org`, and change the Port from `30000` to `30001`. {screen3} ### Creating and building together Learning to define a common objective and then learning to coordinate to cooperate and collaborate to achieve are essential in the game. … Some recommendations: - It is often advisable to start cooperative/collaborative work in small groups (which you can expand later). - Often, a distribution of roles within the groups of players will be set up. But if this is not the case, do not hesitate to facilitate this distribution. - Some players will be much better than the teacher himself. That’s normal! Feel free to give more responsibility to the more experienced players. #### Crafting: make your tools The [crafting](http://wiki.minetest.net/Crafting) is the method for creating new [blocs](http://wiki.minetest.net/Blocks) (or [objects](http://wiki.minetest.net/Items)) in the game. Thus, to "craft" something, the player will have to open his inventory (key <kbd>I</kbd> of the keyboard), open its craft table (or manufacturing grid) then place the blocks (or objects) already at his disposal there according to a specific arrangement (that the player will have to find by itself by logically selecting the right materials). {screen4} #### The first collaborative constructions? As for all game constructions, the choice of materials is an essential step. If the latter is bad, the buildings built could well disappear because of the erosion processes! The same principle of reflection must be applied for each object/block, including living things (animals and plants). ### Examples of educational activities Here are a few possible ways of using education: - “How about we replicate our college to scale?” (Mathematics, Technologies) - “Let’s explore a new planet” or “Let’s study the influence of man on the settlement of an environment” (Life and Earth Sciences) - “Reproduce a historical battle” (History, English) - “Let’s imagine and dream our city of the future!” (Geography, SVT, English) - “Building a world without weapons?” (Philo) ### Going Further: Resources. - The [educational applications](https://framablog.org/?p=6937) of @:color.minetest-edu [FR] - More educational resources [on SVTux](https://yoda.nohost.me/svtux/minetest-accueil.html) [FR] - Install [your Minetest server](@:link.cloud/@:cloud.minetest) [FR] - The [Minetest official website](http://www.minetest.net) - The [Minetest’s wiki](http://wiki.minetest.net/Main_Page/en) - The [Minetest’s forum](https://forum.minetest.net/)
We have created a world for your educational project especially reserved
for education. To access it, go to the `Client` tab, choose the address
`framinetest.org`, and change the Port from `30000` to `30001`.
{screen3}
### Creating and building together
Learning to define a common objective and then learning to coordinate to
cooperate and collaborate to achieve are essential in the game.
… Some recommendations:
- It is often advisable to start cooperative/collaborative work in small
groups (which you can expand later).
- Often, a distribution of roles within the groups of players will be set
up. But if this is not the case, do not hesitate to facilitate this
distribution.
- Some players will be much better than the teacher himself. That’s normal!
Feel free to give more responsibility to the more experienced players.
#### Crafting: make your tools
The [crafting](http://wiki.minetest.net/Crafting) is the method
for creating new [blocs](http://wiki.minetest.net/Blocks)
(or [objects](http://wiki.minetest.net/Items)) in the game. Thus, to "craft"
something, the player will have to open his inventory (key <kbd>I</kbd> of
the keyboard), open its craft table (or manufacturing grid) then place the
blocks (or objects) already at his disposal there according to a specific
arrangement (that the player will have to find by itself by logically
selecting the right materials).
{screen4}
#### The first collaborative constructions?
As for all game constructions, the choice of materials is an essential
step. If the latter is bad, the buildings built could well disappear because
of the erosion processes! The same principle of reflection must be applied
for each object/block, including living things (animals and plants).
### Examples of educational activities
Here are a few possible ways of using education:
- “How about we replicate our college to scale?” (Mathematics, Technologies)
- “Let’s explore a new planet” or “Let’s study the influence of man on the
settlement of an environment” (Life and Earth Sciences)
- “Reproduce a historical battle” (History, English)
- “Let’s imagine and dream our city of the future!” (Geography, SVT,
English)
- “Building a world without weapons?” (Philo)
### Going Further: Resources.
- The [educational applications](https://framablog.org/?p=6937) of
@:color.minetest-edu [FR]
- More educational resources [on
SVTux](https://yoda.nohost.me/svtux/minetest-accueil.html) [FR]
- Install [your Minetest server](@:link.cloud/@:cloud.minetest) [FR]
- The [Minetest official website](http://www.minetest.net)
- The [Minetest’s wiki](http://wiki.minetest.net/Main_Page/en)
- The [Minetest’s forum](https://forum.minetest.net/)