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PEERTUBE's backstage
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FRAMASOFT DECENTRALIZES
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FRAMASOFT PRESENTS
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Behind PEERTUBE, there's
the "De-google-ify Internet" project.
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Among PEERTUBE workers
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there's Chocobozzz,
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PEERTUBE is Chocobozzz's baby
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who developed it for 2 years.
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Many people contribute to PEERTUBE:
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Marie-Cécile Godwin
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works a lot
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on user experience design
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to understand
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how the systems work
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and how they influence people.
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That's what she brings to PEERTUBE.
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One of PEERTUBE's code contributors,
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Rigelk,
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quickly got excited about this project
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and started
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to showcase it during conferences
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and then to code.
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That's how we met
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and one thing leading to another,
he became a Framasoft member.
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David Revoy illustrated a lot
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for PEERTUBE
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and also created PEERTUBE's mascot,
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Sépia,
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a small octopus representing PEERTUBE.
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"How can Youtube be decentralized?"
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We were searching,
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drinking after the FOSDEM,
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wondering what to do.
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We didn't want to use
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Popcorn Time
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you know this free-libre software
used to illegally download videos
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we didn't know…
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And one day we heard about Chocobozzz,
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a free-libre software developer,
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and his pet project "PEERTUBE"
on his free time,
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a decentralized
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and federated
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video streaming platform.
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Hello, welcome to my house,
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I'm David Revoy,
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an illustrator artist.
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I use free-libre softwares since 2010
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and illustrated FRAMASOFT's
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Contributopia campaign.
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We're going to meet Pouhiou
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because we have to work on PEERTUBE.
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Hi Pouhiou,
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how're you doing?
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Wait, let me remove my…
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Welcome to your house!
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I think…
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on the 3… you should draw
a "V" as in victory but with a 3.
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Knowing that to make a "V"
you need 3 tentacles.
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Let's say…
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we slightly change
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PEERTUBE's logo:
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we write the "Peer" in italics
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and we add a small V3 in superscript
next to "PEERTUBE".
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And knowing that there are 3 triangles.
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"What does this 3 mean?"
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It means the plugin system
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and the fact that it has been better reworked
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which allows you to really ease contribution
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and you don't need to do all
the core code anymore.
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In the hot-air balloon mode
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favoring Steampunk issues
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or 3 ballons…
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I'm telling you nonsense…
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But I like the whole universe
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of hot-air balloons,
I really do!
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I had the chance to have
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a hot-air balloon pilot mother.
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Really?
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That's great!
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I like the zen and quiet side too
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of hot-air balloons.
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And you were talking about mountains,
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but we can
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create a small symbolism behind
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as it creates a dynamic
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in your… Wow that's cool!
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I'm Marie-Cécile
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and for a living,
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I try to work the least possible
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but I have bills to pay
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so, yeah, actually I'm a designer.
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I also try to change my career
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towards the dyeing of wool
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because let's be honest
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computers are boring.
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What does meeting people
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who use these things mean?
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In the interwiews I led
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I spoke to people that weren't part of the free-libre environment
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such as teachers or primary school teachers
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who use the PEERTUBE instance of the Lyon Academy for example.
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There are very common use issues,
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it's everyday life:
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"I want to upload a video
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how can I do that?"
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"I don't know PEERTUBE but I know YouTube,
how do I do?"
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That's really interesting.
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And especially people that use daily words,
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and express their needs in a very pragmatic way.
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And besides that, there were much more technical people,
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or video makers who really had
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very concrete use needs
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like "how do I preserve my community
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if I move to PEERTUBE?"
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It's interesting to see the different uses.
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And once again we didn't really talk about the software.
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I often say that design is giving a form:
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meaning that I come
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and gather together
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the complicated information I see
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to try to give them a comprehensible
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and meaningful form.
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So sometimes it's just about combining the constraints
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to create a furniture or an interface
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and sometimes it's more:
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"Shit, we don't know what people using PEERTUBE do
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and what they need."
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How do you realize it into
something comprehensible
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and how do you transcribe it into an interface?
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When we started PEERTUBE,
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everyone told us:
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you must have monetization,
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stats and chat tools for youtubers.
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But we thought…
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it's not that we don't like youtubers,
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I used to be one,
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but they're just the tip of the iceberg
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of online videos.
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After all
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who shares videos
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on the Internet, based on this iceberg?
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There's the teacher sharing his course,
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the small online sweater shop
showing you how to make stitches
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to sell you its wool and needles.
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Some people want to share videos
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of their cats when they fall on the street.
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We told ourselves that
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we'll make a tool for these people
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who have less needs…
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and besides…
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it allowed us to create PEERTUBE…
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which isn't a copy of Youtube.
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It allows us to create another tool
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with other features.
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Hi, I'm Rigelk.
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I'm a PEERTUBE contributor
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for two years and a half now.
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I first started
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as any contributors,
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with questions on the software:
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"How does it work?"
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"What's the long-term vision for streaming videos?"
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and "How can I help you a little bit?"
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To me it was an important and good project.
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PEERTUBE is a software
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where developers usually prefer
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(at least when they contribute online)
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to contribute on a software forge
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that's to say on something that gathers
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features and important contributions
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such as project memory
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including
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all the users' and feature requests
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and bug reports…
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When we upload a video on PEERTUBE
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many mechanisms are working.
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When we're entering
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the video metadata,
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the server has to transform the video,
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and transcode it in various definitions
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to make sure that the video is visible
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by any browser and device.
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Federation
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allows servers
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and in fine users
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to connect with each other.
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In fact,
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PEERTUBE's advantage
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was this federation
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where big web giant servers weren't needed
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but where you could create many small servers
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which once federated
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and interconnected together,
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the servers…
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offer a huge video catalogue
even if the videos
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are divided in many people's homes.
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Chocobozzz's huge intuition
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was to add something else to the federation:
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peer-to-peer video streaming.
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And thanks to peer-to-peer video streaming:
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if your video is a success
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and if many people
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connect at the same time
to watch your video,
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your server don't handle
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these new people
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that say "Woaa…
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I want your video, I want your video".
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The video is also shared
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with the audience.
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This is very important in PEERTUBE
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because of this whole question of…
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data cost
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that platforms
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often forget
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when they offer videos,
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like on Youtube,
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where you don't know data cost.
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But the storage and transcoding costs
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and being able to
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keep your own data
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and own defined costs to scale
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while having access
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to an external video catalogue
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are very important.
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That's the strength of PEERTUBE's network.
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PEERTUBE's installation
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isn't totally simple to everyone
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because we need to fix
complicated technical issues
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to optimize the video service.
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After all, providing videos
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requires important bandwdith
as they are large files.
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Not everyone will be able
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to install a PEERTUBE service
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and provide videos on himself.
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That's why there are different users:
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some people
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will install PEERTUBE on their servers
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because they have a more in-depth technical knowledge
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and there are
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video creators,
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visitors who will watch
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videos and follow accounts
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of creators.
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They're 2 different audiences
and we're not asking everyone
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to install a PEERTUBE instance.
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At the beginning
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I posted this one.
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I think it was…
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the very first thing I posted
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and the goal really was
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to work with it.
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This was PEERTUBE's only graphic universe,
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this was…
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this triangle that really speaks to me,
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because it looks like Zelda's triforce triangle
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but inclined.
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And there, I tried with a TV, an old tube TV,
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the good one
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but immediately young people
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on the Pepper & Carrot project asked me
"woaa, why is his head in a microwave?"
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I felt very old.
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I started to draw the logo
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and just plugged
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the small octopus below.
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Very quickly I got a figure
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that nobody knew,
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who was made for PEERTUBE.
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When I showed this sketch on the IRC channel, they immediately…
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agreed in a very sympathic way.
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To present it a bit to the community,
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I had to
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make a version that was more…
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clean,
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something a bit more like puppets
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that's to say all the tentacles are separated,
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we can move their eyes
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articulate it and
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that's what I published in the end.
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GAFAM aren't free,
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and that's the issue.
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I teach a lot in the School of
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Digital Innovation… something.
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It's interesting to be confronted
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to the point of views
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of the new generations of students
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who don't see free things
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as an exploitation of their data at all.
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They just think "Yes you will be watched"
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whereas it's a lot more pervasive
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and lasts for a very long time.
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That's surveillance,
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data accumulation,
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profil creation,
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which are very invasive and perverse.
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One of the free-libre issues,
is that to contribute and share
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your voice, opinions, views or uses
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you have to use filters,
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you have to know how to publish on GitHub,
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you have to be bold for creating a forum profil…
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When I first wanted to
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contribute to free-libre,
and write a simple feedback
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I had to overcome a huge obstacle
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so it's complicated.
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A lot of voices aren't heard.
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My work is also to find
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voices that usually don't stand out
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and to bring out
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the uses that have never been noticed.
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The difference with more centralized platforms
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is the fact that they are based on an attention economy
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where they monetize views,
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especially
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through advertising,
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the most standard mean,
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and through online diffusion interactions
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called "super chat" on some platforms.
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This economy
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specific to platforms
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is totally disconnected from PEERTUBE
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because we wanted PEERTUBE to remain a streaming platform
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that wasn't related to a payment system,
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that wasn't related to…
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a recommendation system
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that reinforces this monetization.
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It's probably the main
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reason
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for bubble creation on other platforms:
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attention bubbles
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because we want to offer content
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that encourages the user to stay on these platforms.
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This isn't PEERTUBE's case.
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We don't have a financial interest
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in keeping the user there
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and we don't have an interest
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in suggesting them more extreme videos.
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We don't have an attention economy
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and all its sides.
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With the release of "the live" in v3
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we're going to…
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enjoy even more
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the leverage effect of peer-to-peer
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that we already use for video streaming
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because many people will be watching
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the same segment,
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the same part of the video at the same time.
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And peer-to-peer will be fully realized
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to help the server stream videos.
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PEERTUBE is financed and maintained
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by Framasoft, the not-for-profit organization.
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Framasoft
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was created in 2004
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and is a sort of an intermediary
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between software world and free-libre culture
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and people.
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That's it.
And we try to bring more free-libre in people's lives.
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Today,
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Framasoft
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is a popular education association
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on digital world issues.
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PEERTUBE's V3 was published in early January 2021.
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Six months of development (by one single employee and volunteers)
and a fundraising of €68000 were necessary for V2 to become V3.
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It includes a global search engine, better moderation tools,
playlists and plugins and live peer-to-peer video streaming.
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FRAMASOFT thanks all the 1299 fund donors and everyone
who contributed to this project in their own ways.
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Captations
TomTooM
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Songs
Erwan Lerale
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This report realization was offered to FRAMASOFT by Kintesens prod.
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French Subtitles
TomToom
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English subtitle version by
Coraline Léguillon